Remember games like “Blow Wind Blow” and “What is the time Mr Wolf”? These popular games incorporated elements of music or singing that were popular with children growing up in the analog age. How have these games weathered the transition to a generation that enjoys their digital toys? The newest video from the Singapore Memory Project finds out!
We’ve also put together a special “behind the scenes” interview with Writemind Productions, who produced the video:
Daryl: What made you decide to focus on singing games in the first part of the video?
Writemind Productions: Many of us would remember the good old days when the moment the recess bell rings and everyone rushes out to play games accompanied by catchy jingles. As such, we wanted to use sounds, rhythm and music as the concept to create a video that is both visually and musically appealing to all.
D: How many of the games did you have to teach to the children for the first time?
WMP: The children knew some of the games but in a slightly different version. Most of them learnt the games in pre-school. We taught them about 3 games – Chop Chilli Chop, Sally Lom Chiam Pass and Scissors Paper Rock.
D: Speaking of Chop Chilli Chop, how do you feel that none of the people in the video wanted to introduce it to their friends?
D: We thought that Chop Chilli Chop might be a little too difficult for the younger kids to follow but we found out that this game is quite popular among the teens especially during their school camps.
D: Tell us more about the juxtaposition of traditional games that don’t involve so much technology and those that rely completely on it.
WMP: One could just play traditional games at anytime and any place, best of all, it doesn’t cost anything. Traditional games are mostly simple and easy to play, often involving more than 2 players. These games tend to allow children to run and exercise as compared with games that rely on technology.
D: Do you think singing games will eventually die out?
WMP: We certainly hope not, but the young generation are mostly on iPad and iPhones rather than playing the games the older generation used to play. Hence this is up to us to create awareness and promote such games to them so that they will not phase out eventually.
We hope you enjoyed this interview, do check out the video titled “Let’s Play” featured on the Singapore Memory Project!
Singapore Memory Project